Overall game dynamic

I think it’s absolutely agreeable thorough out the community that the dynamic of the game in it’s entirety is virtually unplayable. Yes, primarily this comes from the most recent update. Whilst I agree Civilians needed an update which was vigorous and appropriate, the games gone from one sense to a complete extremity. It doesn’t really matter where you start, whether it’s RG, MPS or LAS.

MPS-

Specialist divisions struggle because of the ludicrous idea to introduce bulletproof vehicles, MO8 cannot keep up with said vehicles, they cannot utilise tactical procedures. (Even with stingers - the ridiculous speeds these vehicles ascertain the stinger isn’t even effective)

MO19 - Cannot execute their duty effectively, again pursuing vehicles, utilising necessary force against driver utilising a vehicle as a weapon, and whilst the SIG got a buff they’re facing multiple civilians, most of the time, with FAMAS, PPSH, MP10, Vectors, and more. MO19 are immediately targeted when a vehicle is identified, and civilians just argue oh it’s police vs civs. Whilst yes, sometimes fair enough, but going out of your way to target a division is ridiculous in its own sense. MO19 should be responding to firearms incidents, not the incidents brought to them.

MO7 - Unarmed officers, handle protests, basic response duties & CPO. CPO are identified because civs spend their time killing anyone who doesn’t meet criteria of a normal civ, protests get attacked repeatedly which is ridiculous. This isn’t dahood.

On an overall level, MPS specialists will and are suffering due to the changes made. They’re called specialists and yet gameplay is unbearable. It’s heavily disruptive and demoralising knowing we cannot compete with the absurd levels of difference between us and Civilians to then be clipped everyday. Moving on, this goes for newer officers who want to play, getting killed all the time and unable to do anything, meaning they won’t bother becoming qualified, reducing the number of officers who may be interested in specialist divisions.

It’s great that the game may have made money from the updates with some people spending crazy amounts to purchase the new accessories but not everyone wants to or can do this, so essentially it’s unbalanced base off of what you pay for?

If you’re genuinely interested in the player base then look through actual suggestions and consider the dynamic of the current game. It’s unplayable for most teams, RG can’t do anything about bulletproof vehicles getting into BP when they’re gonna ram and kill everyone, LAS get shot and killed for no reason.

Else the current players will eventually get bored and move on, newer people will be bored of this dynamic and gameplay style when it’s just ridiculous.

Open to feedback or suggestions but don’t be rude or disrespectful as it’s unnecessary and you’re feeding a longstanding problem within this community.

I agree, bringing in bulletproof vehicles has basically turned this into Grand Theft Auto.

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Personally, i think your wrong.
This Civilian buff was great now there’s actual balance. MPS was always favorited getting best guns, best gears. You guys got everything.
But about the bulletproof cars. What if we just make it so tasers go through or you need to have higher caliber guns to penetrate it that could also be a good idea.

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Well said, completely agree the game has begun unplayable

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So real, 90% of pursuits either take two long or a stood down due to this. I was in a deployment where we spent the whole time chasing one car as it was upgraded and bulletproof, if it was not bulletproof we could’ve concluded that pursuit 30 minutes earlier!

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The point is though that the MPS is one of the biggest police forces in the world. It has a massive budget that funds these things. Civilians have always had the best cars in terms of speed, and bulletproofing is actually under priced in this game.

In this game civilians were given a huge helping hand in terms of difference to real life. I understand that you want to be able to “compete” with the MPS, however that isn’t necessarily the point. This is not, and never really was meant to be, a PvP game, at least in my opinion.

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I’ve seen a lot of people say it is balanced now, yet they dont say how.

Cars - Both bulletproof, but the MPS does not use supercars, civs do. (Unbalanced)

Bare in mind though imo it should be unbalanced in favour of MPS, because that is the police force. Criminals should be at a disadvantage because they are the ones who decide when to commit a crime, MPS is just reacting. At the very least it should be equal, which it is not.

Guns - g36k, hk, sig are all worse than the mp10 and ppsh not even going to mention the famas, makarov etc (unbalanced)

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I fully agree they need to nerf civilians a bit as they are currently overpowered and if you don’t wanna nerf civ team then upgrade MET team as it is very hard to fight civilians right now. Bulletproof cars for civilians is the worst idea made as now there are supercars that we are unable to stop without our cars getting broken down and we need atleast 4 cars to stop an supercar as they are unboxable and you are not able to do other stuff like desync.

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Yes it’s really hard to stop civilians without using techniques.

I fully agree, anyone who says otherwise has a ineffective excuse and does not actually play MPS and see the negative game impact it has… The lame excuses MPS has always been favourited is ineffective, despite this claim MPS remains to be outbeaten, outgunned and cannot win against civilians with ridiculous armoured vehicles. MPS is not only ARV with guns, but unarmed and unarourmed regular response police, MO7/MO8 etc. Hardly anyone has tons of money to buy very expensive upgrades in order to be better at the game (pay 2 win). Especially not new players who just discovered the game. MPS does not by far have the best gun or gears, and if a select few has these in their possession it is not effective at all and as useless as any other tool.

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Well said, I agree.

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I do agree. The major problem is going to be MPS ROE and bulletproof cars. Civilians have a major advantage do to the way ROE works, even with AFO as far as public knowledge goes. I do agree with the problem of upgraded cars. We are basically forced to go on civilian and do heists just to have a chance to catch upgraded cars. This applies to the entire MPS, not just specialists.

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I whole-heartedly agree without a doubt. At the very least bulletproof cars need to be removed otherwise we are waiting for the slim chance that the suspect MIGHT hit a stinger.

How is it unfair for civilians, for example civilians guns are a lot better like MP10 for example and we need to use a lot of techniques to stop civilians, don’t forget that we got limits like we need to follow rules and stuff, like civilians can just stand behind us and such but we can’t do anything as we have to wait until they draw their gun and then we can try to stop them but it won’t work as MP10 is a lot stronger than the SIG.

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Couldn’t agree more.

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Please ensure your response is respectful, and not accusing anyone of being ‘delusional’ because they disagree

True but tbh armed civs are alright but the armed cars shouldnt be this cheap when the civs are unshootable and untasable and they keep ramming people with no way to stop them especially when those cars go extremely fast…

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Agreed,
As a London game, it should be focused more on stuff that actually happens in the UK. Things like more focus on knives, hand fighting tools, even protest items like throwable items or banners would make much more sense than what the game currently is.

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Apologies.

I have mixed opinions on this.

I feel for the people who may not have the money for things such as ARV which allows them to have bulletproof - however at the same time, people with bulletproof vehicles and upgrades would of set them back over 300k BP cash (equivalent to 20k robux if you were to buy it, regardless).

However, beforehand civilians were being arrested so easily and it was quite literally impossible to fight back with no cover against MO19 who still get snipers for FREE (including police sniper class). Now after a very long time of MPS having a lot better equipment than civ, at least we get bulletproof vehicles that we have to either work hard for, or pay for which is not cheap. Additionally, against MO19 it most certainly has created balance. Any police officer can literally get on top of a car, eject you and cuff at the same time.

Overall I believe it’s balanced against Mo19 considering the fact you guys have an extremely buffed car durability & it’s relatively fast. Perhaps for the people without ARV gamepass or Mo19 not quite so much. I believe there should be a compromise for those without ARV or Mo19 gamepass (and therefore do not get bulletproof) as it would be a struggle especially with having to follow regulations at the same time. I suggest that a buff to the pava spray whether it be an increase in the duration it blinds you for, or even its range or possibly both would be a useful thing to add.