Implementing a feature to save loadouts for MPS, LG, RMP, GG, TASKFORCE, and TROJAN is essential.
The current requirement for players to reconfigure their loadouts each time they spawn, creates unnecessary delays that hinder response times for those in serious division’s. By introducing the ability to save preferred loadouts, we will eliminate downtime and significantly improve operational efficiency. This enhancement is not only valuable but necessary for ensuring swift responses to urgent situations.
It’s only fair to allow players to have saved loadouts per-sub class allowing them to name the saved loadout, therefore it eliminates the confusion between saved loadouts. This flexibility would empower individuals to easily switch between loadouts based on their preferences. Moreover, introducing a feature to delete and replace loadouts would further enhance this system, ensuring players can customize their experience without frustration. This change would not only satisfy user demands but also significantly reduce complaints and reports about loadout issues, fostering a more enjoyable gaming environment for everyone.
I strongly advocate for adding a feature that allows players to purchase items in bulk, eliminating the need for constant clicking on vendor when bulk buying more items at the same time. This enhancement would streamline the buying process and improve overall gameplay. For items like bandages and splints, implementing a range selection, allowing players to buy up to two at a time, would also be highly effective.
Additionally, I propose that support guards be equipped with permanent LAS equipment, especially for roles such as RMP, RG, and GG. This measure is crucial for their safety when facing potential harm while on duty. The low presence of LAS in servers often leads to delayed responses from 1 LAS members during emergencies within BP, and implementing these changes would significantly improve response times and emergency readiness.
Endorsed by Silver Command / Bronze Command: Clipster31, Jamespurth.
