New Heists

Hello everyone!

I’d like to talk about the new “heists” and how difficult they currently are. We usually run them on a 75-player server with around 7 civilians. However, once we go inside, RMP, RG, or CP often open fire immediately, which prevents us from even reaching the painting room to complete the objective.

With the current free-fire authorization, it’s extremely hard to even get started. Each robbery costs us over 2k, and we end up failing most of the time because of this. Today alone, I attempted around 15 robberies and failed every single one. The main issue seems to be RMP camping or units like TST/MO19 opening fire as soon as we try to enter.

I understand that it’s a new update, but if this continues and is allowed, it will be impossible to go inside.

Also, today I tried doing it with 7 of my friends — we were all carrying MP10s. However, we got free-fired on, as we cannot control the free-fire being used by RMP, MO19, RGs, CPs, and snipers. We didn’t even get a chance to react before being shot.

It no longer feels like high-risk, high-reward, but more like no real chance of success.

As well, normal ARV’S are allowing themselves to go inside without an auth tag.

I partially agree with you. I think a Palace Heist should take place in an area further removed from the busiest parts of the Palace, such as The King’s Gallery (a space that hasn’t been developed yet). Or perhaps create an option to break the window on the Palace roof, which would provide easier access to the Palace, with the help of ladders as well.

As a CP, I witnessed the failure of these attempts, and to slightly refute your argument, there was no one guarding the area to prevent thefts; rather, we were fulfilling our duties as MPS. In my case, it was to protect the Monarch, who was in the TR, which is very close to the room where the thefts occur.

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I very much agree with this, I’ve tried this many times with about 5 people and still failed due to RGS RMP and CP.

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Id suggest adding paintings spread out in all of the interior of BP, not just the West Side. And instead of the cameras giving exact locations of civs, it can say “Civilian spotted trespassing in BP”. Giving all MPS/RG a more non-campable option of response.

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This is so real. It just feels impossible even to start. The free fire and camping shut everything down instantly, so there’s barely any chance to play it out.

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Agreed, I didn’t have such issues but I just saw a couple of civs be stormed by the entirity of british armed forces

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I feel like another problem is that after you lockpick a door, an RF/ RG or/ MPS closes the door, and then you have to keep on lockpicking it, and it’s sometimes impossible to lockpick.

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I feel there has been some very extreme overexaggeration here in terms of ‘free fire’. You claim RMP and MO19 are free firing yourselves upon sighting, i can guarantee this is either false, or you are all wielding firearms, which is fair game. The update is new, so its expected that people will be overly cautious around those areas as they learn to play with the new robbery aspect. You can take multiple routes to get your paintings, meaning you can avoid most foot traffic if you put your mind to it. The only thing i may believe is some RG and CP ‘free firing’ you, as that is not against game rules. Normal ARV’s entering can be taken away by RMP or COs. This is not meant to be as big of a mission as the NG heist, with no requirements other than a crowbar to attempt.

First of all, RMP have their regulations in dealing with ITs and have protocol and secondly, you say TST/MO19 open fire as soon you enter and I am assuming you were unarmed, this is either a lie or truth, if it’s the truth, you can open a PSD ticket.

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