Body Camping

Hello,

So with the new update us civilians got into a big disadvantage where MPS camp your bodies when you get downed to be revived by LAS.

This bodycamping I believe is something that should be patched as it can cause alot of frustrations to people playing the game and wanting it to be fair.

Make it so MPS can’t cuff you while you are downed so when you get revived by LAS, you still have a chance to run away. I believe that brings more competition and excitement to the game for both sides.

Carlos

I also think it’s quite unrealistic and unfair, MET in real life must wait until the patient is resuscitated until they cuff them, cuffing a dead body that is unconscious is quite unbelievable. This also stops abusive younger ranked MET from unjustly cuffing you or searching you without reason.

Acentian

1 Like

I completely agree. Since the LAS update, MPS are more likely to kill suspects rather than tase or subdue them since LAS can just revive them.

Body camping has removed dynamic gameplay, making fights repetitive and boring. To fix this:

  • Remove cuffing while downed to encourage proper arrests.

  • increase post-revive health to prevent instant pre-firing or tasing.

  • Allow instant respawns after a second death to avoid being stuck in a revive-death loop.

2 Likes

I agree with you completely and hope what you said gets implemented.

I think your definition of fair is quite off. I think it’s quite fair someone has to go to jail for their offenses instead of just respawning and returning to where they were killed (to probably start shooting again).

Since you’re talking about a “revive-death” loop, I think we should not overlook the “kill-die-respawn” loop lots of users use. This behavior sometimes exhausts emergency workers since they have to deal with mobs of armed civilians.

If you do think it is unfair then don’t shoot everything and everyone up all the time. If you plan on committing a crime and you die, then you should be prepared for the possibility of being cuffed so you won’t be able to access your weapons. The police won’t leave a suspect that’s armed or possibly armed uncuffed. Sometimes police may not cuff a criminal until they’re revived but that does not apply to an active combat or shootout situation.

The revive system makes it so they can’t just go kill their friends, get killed by MPS, then get off w/o any actual punishment.

Allowing the 2nd death to be an instant respawn would make the system redundant anyways. Criminals would try to keep dying on purpose and that ruins the system that keeps them accountable for their crimes.

Just my thoughts though

(If I need to clarify anything lmk I may have made some grammar errors or stuff unclear)

Respectfully, I disagree. If you are down, that means that you were defeated in a showdown, fair and square, against your opponent. For you to get revived, that just gives you another chance to fight once more, and by extension, with that logic, the paramedic can infinitely revive you until you win.

I understand your point, and I know what you’re getting at. But, the fact that you got downed in the first place had a chain of events leading up to it. Therefore, you were defeated, and you should be arrested.

I definitely agree, this was a major issue prior to the LAS update, but seems to be a lot less of an issue now.

The whole point of this is that MPS doesn’t abuse this system by just instantly shooting you and hoping you die so they can stand on your body untill you get revived. It needs to stay competitive and fun for both sides and not just MPS or RG.

If you dont want to be arrested just dont break the law some police in real life also cuff dead bodies if im right.

Just a random article: Why Cops Handcuff Dead People

I wasn’t really talking about fairness but rather the impact on gameplay dynamics. Right now, the revive system slows things down and makes encounters feel repetitive rather than engaging.

I understand the idea of keeping criminals accountable, but the current system has led to more body camping and less dynamic gameplay. Instead of MPS focusing on proper arrests, they often just eliminate suspects outright since LAS can revive them anyway. This takes away from the variety of engagements and makes everything feel more predictable and stretched out.

As for instant respawns after a second death, the goal isn’t to remove consequences—it’s to prevent players from getting stuck in an endless loop of being revived just to be instantly taken down again.

At the end of the day, the goal should be to keep the game balanced while maintaining a fun and dynamic nature.

P.S.

It’s also unfair that civilians can’t search downed MPS and seize their weapons or handcuffs.

If civillians can steal MPS tools than they game would bcome too complex like civs could cuff anyone?

If you can’t do the time, don’t do the crime

As for

Instead of MPS focusing on proper arrests, they often just eliminate suspects outright since LAS can revive them anyway.
by @GalaxyArch

That’s just something you should clip and report to MPS CO’s as MPS officers are obliged to use proportionality (and not just shoot to kill as it makes it easier)

You are not at a disadvantage in any way, you have access to multiple full-autos, many of which are better than MET’s, you have access to supercars, MET does not, you are able to camp MPS just like they can do the same to you.

Cuffing while downed makes complete sense, you have already lost the gunfight so I see no unfairness in being cuffed as a result. It would make the game even more unbalanced towards civs if they could go free after being revived because they could just infinitely run off and shoot without consequences as long as they’re revived.

Feel free to disagree.

It isn’t an endless loop, if you get revived after committing a crime, you get booked, you respawn, and you are free to go.

As long as they have a firearm out, I see no reason why it’s reportable to shoot them?

LAS Works under the DNR, the person chose to get revived by LAS, He/She can always resist.

You can’t say “DNR” if you’re wanted for a crime- you can only DNR after 30 seconds.